Phew! Finally finished this thing just in time! Been working on this for a week... Anyway, I just wanted to make sure that everything sync'd up with the rules.
So many ideas went through my head for the contest, but I decided to mix it up with a time themed level; The Circadian! It's almost Father Time-esque in a way. It's a level that's all about the platforming experience. There's also some optional pathways and methods for extra stuff, so it won't feel so linear.
One thing that stuck out about the contest was how the judges will judge the entries. More noticeably, how fun it looks and how creative we use the textures given. They wanted the texture used creatively, well give them what they want! Everything with structure in this picture was made with the textures! The hourglasses, the calender wallpaper (Which was made with the factory and Davinci world pictures; sandwiched between two papercraft textures! Just pointing that out because I can't believe that actually worked!) , pipes, all of it. Counting the burn, dodge, painting edging, numbers on the small clocks and fog effects. Textures basically makes around 85-90% of the picture.
Keeping my fingers crossed! And good luck to everyone that enters! We're all going to need it! (Glad I'm not in the judges shoes!)
Ok ... Wow!!! In the 25 finalists, you are my favorite! You SHOULD win this contest! Mean this IS a level!!! Felicitation! With that Sony just have to do a copy/paste lol
I definitely wanted this so be a level, first and foremost. Something simple enough for newcomers of the game, yet, complex enough to have advance users interested it replaying it more than once.
I also wanted the artstyle and design to look like something that'll look great on the PS3. (Sure, anything will look great on the PS3. This is in more of a sense for the system to flex it's muscles.XP)
And yeah, I guess Sony could do that for this level.
I'm hoping mine is able to pull through.
You SHOULD win this contest! Mean this IS a level!!! Felicitation!
With that Sony just have to do a copy/paste lol
Good luck!
I definitely wanted this so be a level, first and foremost. Something simple enough for newcomers of the game, yet, complex enough to have advance users interested it replaying it more than once.
I also wanted the artstyle and design to look like something that'll look great on the PS3. (Sure, anything will look great on the PS3. This is in more of a sense for the system to flex it's muscles.XP)
And yeah, I guess Sony could do that for this level.
Thanks, Katrina! I have my fingers crossed!
I'm just hoping my entry can pull through to the end.
And even if it doesn't, knowing that it got this far still excites me.
Thanks man!